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Software / Games•January 2018
Spy or Die - GGJ'18
UnityC#Local MultiplayerGlobal Game Jam
Top-Down Action
Genre
Unity3D & C#
Engine
Global Game Jam 2018
Event
The Idea & Challenge
Developing a local multiplayer competitive game within 48 hours for Global Game Jam 2018, where rival teams race to secure and transmit documents while evading traps.
Role & Technical Scope
Game programmer working in Unity3D and C#, implementing character movement, document interception mechanics, obstacle interactions, and local multiplayer controls.
