Spy or Die - GGJ'18
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Software / GamesJanuary 2018

Spy or Die - GGJ'18

UnityC#Local MultiplayerGlobal Game Jam
Top-Down Action
Genre
Unity3D & C#
Engine
Global Game Jam 2018
Event

The Idea & Challenge

Developing a local multiplayer competitive game within 48 hours for Global Game Jam 2018, where rival teams race to secure and transmit documents while evading traps.

Role & Technical Scope

Game programmer working in Unity3D and C#, implementing character movement, document interception mechanics, obstacle interactions, and local multiplayer controls.

Project Media & Visuals

Spy or Die - GGJ'18 - Visual 1
Spy or Die - GGJ'18 - Visual 2
Spy or Die - GGJ'18 - Visual 3