PUSH VR Ride
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Software / VRMay 2016

PUSH VR Ride

VRUnityWebGLC#
On-Rails VR Ride
Type
Unity3D & C#
Engine
Technical Prototype
Purpose

The Idea & Challenge

Prototyping an on-rails virtual reality flight experience by repurposing 3D assets from Hipponaut to research player motion comfort and VR camera transitions.

Role & Technical Scope

Developer at PUSH creating the on-rails track movement, camera controls, and 3D environment optimizations in Unity3D and C#.

Project Media & Visuals

PUSH VR Ride - Visual 1
PUSH VR Ride - Visual 2
PUSH VR Ride - Visual 3
PUSH VR Ride - Visual 4
PUSH VR Ride - Visual 5
PUSH VR Ride - Visual 6