Hipponaut - GGJ'17
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Software / GamesJanuary 2017

Hipponaut - GGJ'17

UnityC#Global Game JamLocal Multiplayer
2D Space Shooter
Genre
Unity3D & C#
Engine
Global Game Jam 2017
Context

The Idea & Challenge

Creating a playable, polished space-shooter video game within the tight 48-hour time constraint of the Global Game Jam 2017, centering on a hippo astronaut navigating galaxy hazards.

Role & Technical Scope

Developer and programmer as part of the PUSH team, collaborating with artists and engineers to build the core gameplay mechanics, controls, and physics in Unity3D and C#.

Project Media & Visuals

Hipponaut - GGJ'17 - Visual 1
Hipponaut - GGJ'17 - Visual 2
Hipponaut - GGJ'17 - Visual 3
Hipponaut - GGJ'17 - Visual 4