Christian Marques portrait
Interactive
Biography & Profile@electricganesha

Christian Marques

Software Engineer • Creative Technologist • Writer

Lisbon, Portugal (working remotely since 2017)

Introduction

Hello and nice to meet you. My name is Christian and I am a full-time senior software engineer (full-stack JavaScript & TypeScript), creative technologist, published poet, and amateur musician.

Over the past decade, my work has centered at the intersection of rigorous software engineering and exploratory media: building clinical-grade 3D visualization tools for medical diagnostics, developing interactive WebGL applications, authoring algorithmic models of ancient cultural texts, and building production-grade cloud architectures.

Current Focus & Professional Career

I am currently working as a Senior Software Engineer at Promaton (part of the Straumann Group), where our team innovates dental and maxillofacial care through AI-driven 3D WebGL visualizations and cloud diagnostic pipelines. My work spans high-performance WebGL/Three.js rendering, medical imaging (CBCT/DICOM) segmentation viewer architecture, and scalable micro-frontends.

Previously, I contributed to engineering teams across diverse domains: building e-commerce and retail experiences at Trouva, interactive installations and VR at Baetes, airline booking backends at Amadeus, and infrastructure and IT systems at Marsh & McLennan.

Beyond full-time commitments, I selectively take on advisory and contract work for interactive web systems, 3D graphics prototyping, and algorithmic applications. If you have an interesting challenge, feel free to reach out.

Education & Research

I graduated with a B.Sc. in Computer Science from the Faculty of Sciences of the University of Lisbon, and completed my M.Sc. in Information Systems at the same institution. During my studies, I spent an academic year in Barcelona at the Polytechnic University of Catalonia (UPC) through the European Erasmus programme.

Following my thesis, I conducted research for nearly two years at LabMAG (Agent Modeling Laboratory), investigating multi-agent simulation dynamics and contributing to the architectural design of the interdisciplinary project NAADIR.

Technical Focus Areas

3D & Interactive Graphics

Three.js, WebGL, WebGPU, GLSL Shaders, Procedural Geometry, Kinematics, Medical 3D Volume Rendering.

Full-Stack Architecture

TypeScript, React, Next.js, Node.js, GraphQL, REST APIs, Performance Optimization, Micro-frontends.

Creative Computing & AI

Algorithmic generation, LLM integration, agent systems, computational music, digital humanities, and systems thinking.

Certifications & Volunteering

Influences & Touchstones

Inspiration comes as much from philosophy, cinema, and music as from mathematics and code. Enduring touchstones include: Tom Waits, Ludwig van Beethoven, Andrei Tarkovsky, Hidetaka Miyazaki, Hayao Miyazaki, Kurt Vonnegut, William S. Burroughs, José Afonso, Hideo Kojima, Byung-Chul Han, Carlos Paredes, Masanobu Fukuoka, Terence McKenna, Alejandro Jodorowsky, The Beatles, Paul Thomas Anderson, Nick Cave and the Bad Seeds, Werner Herzog, George Orwell, Stanley Kubrick, and Orson Welles — among many others that inspire my creative journey.

Get in Touch

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